Project B Feedback: - Bug where platforms don't respawn - Make elevator platform look different so it's clear. - Maybe make the platforms drop a bit faster. - Getting respawned back at the checkpoint for each spikes hit is okay, but getting respawned after each hit by an enemy is annoying. - Big enemies have too many hit points, they are just bullet sponges. - I didn't manage to play through the whole game, but do the levels just repeat?
I really like the limited ammo idea (just needs to be implemented :D). Also the final boss and appearing spikes are really cool. I would add more enemies on the platforms and make the platform that drops drop faster. Lastly, I would add back the pause functionality of Esc.
Blue background shows in the seconds level at the top of the scene. Freeze of "Esc" button, first level is good, waiting for the second Also if you start just pressing shoot button while fighting a boss - boss can hit you during the fight
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Giving 20 points
I encountered several minor bugs
Project B Feedback:
- Bug where platforms don't respawn
- Make elevator platform look different so it's clear.
- Maybe make the platforms drop a bit faster.
- Getting respawned back at the checkpoint for each spikes hit is okay, but getting respawned after each hit by an enemy is annoying.
- Big enemies have too many hit points, they are just bullet sponges.
- I didn't manage to play through the whole game, but do the levels just repeat?
I really like the limited ammo idea (just needs to be implemented :D). Also the final boss and appearing spikes are really cool. I would add more enemies on the platforms and make the platform that drops drop faster. Lastly, I would add back the pause functionality of Esc.
very simple, not much going on. The uncollectible keys are confusing. the unstable platforms are a pretty cool idea though imo
Blue background shows in the seconds level at the top of the scene. Freeze of "Esc" button, first level is good, waiting for the second
Also if you start just pressing shoot button while fighting a boss - boss can hit you during the fight