Journal Entry 1
Date: 13.3. 2024
Activity:
- Watched the video about one page design
- Designed one level for the game
Notes:
I thought about some mechanics I could put in the game and I came up with floor spikes and falling platforms. Then I thought of how to put them together and make it interesting so I came up with the idea of playing a level with same mechanics multiple times but with scaling difficulty. Player has to decide if he wants to try jumping for more ammo and therefore easier boss fight but risk falling into acid. For the boss fight I came up with mechanic of spawning new enemies when stepping on pressure plates which makes the fight even harder.
Overall I like this concept because I think its very easily scalable and more levels with even harder difficulty can be easily added. The question is if it would still be fun.
Invested hours:
Tutorials: 1 hours
Level design: 5 hours
Outcome:
OnePageDesign.pdf
Files
Get Project A
Project A
Status | Released |
Author | plotak |
Tags | mff-gdintro-2024-t |
More posts
- Journal Entry 2Apr 22, 2024
Leave a comment
Log in with itch.io to leave a comment.