Journal Entry 1


Date: 13.3. 2024

Activity: 

- Watched the video about one page design

- Designed one level for the game

Notes:

I thought about some mechanics I could put in the game and I came up with floor spikes and falling platforms. Then I thought of how to put them together and make it interesting so I came up with the idea of playing a level with same mechanics multiple times but with scaling difficulty. Player has to decide if he wants to try jumping for more ammo and therefore easier boss fight but risk falling into acid. For the boss fight I came up with mechanic of spawning new enemies when stepping on pressure plates which makes the fight even harder.

Overall I like this concept because I think its very easily scalable and more levels with even harder difficulty  can be easily added. The question is if it would still be fun.

Invested hours: 

Tutorials: 1 hours

Level design: 5 hours

Outcome:

OnePageDesign.pdf

Files

OnePageDesign.pdf 23 MB
Mar 13, 2024

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